Hellfire Rocket Pods

Hellfire Missiles are an expensive secondary weapon for the Mosquito. They come in the form of four rocket pods on the aircraft's wings. Hellfire missiles have a clip size of 16 and a default reserve ammunition capacity of 32, or two extra clips. Hellfire missiles fire fairly fast ,and an entire clip is emptied in about four seconds. They are inaccurate because they are aimed through movement of the entire Mosquito, making precision high-speed strikes a matter requiring a skillful pilot, luck, and, if possible, a spotter to assist. Very low speed or hovering attacks can make aiming easier, but it requires a different skill-set and leaves the Mosquito much more vulnerable. The width between the pods makes close range precise shots (against things Phalanx turrets) difficult. In fact, it is actually easier to use the Mosuito's front cannon against Phalanx turrets. Because they are usually suspended in the air there is no ground for the Hellfires to hit and their area-off effect cannot be utilized. Despite the spectacular pyrotechnic display that these rockets create they are actually surprisingly ineffective. They require direct hits to damage vehicles, making it usually necessary to perform at least two passes to destroy a vehicle, by which time the mosquito may be destroyed. Against infantry the rockets' area-of-effect is useful, but making a kill still requires several close hits of one direct hit. Despite these failings, the Hellfire Missiles make a useful aircraft out of the Mosquito, which without them is only offensively capable in the hands of a very skilled dogfight pilot. Everyone who can passably fly should consider unlocking them or their counterpart, the Tomcat.

Hellfire Rockets Pods cost 250 Certification Points.